Tuesday, 26 May 2015

Today I learned about signals and slots and how you can connect things, here is an example of some simple code that I wrote today that lets you interact with the program instead of just printing text onto your screen and you not being able to interact. Here is the code QObject::connect(button, SIGNAL(clicked()), &app,SLOT()); it may seem complex but the ::connect is connecting SIGNAL(clicked()) with SLOT(quit())); so when ever you click it will quit the program here is an example. Its just a small gif of my clicking quit the program and it actually responding

Thursday, 21 May 2015

Today I started QT which is a program that you use c++ on and its very simple and useful. Now instead of printing text into a console if I use QT I can make actually .exe's with actually UI which is alot better than using a console. Here is an example of what I Made as you can see it has an option to push button which just means click and another think that says Text label and when push button is clicked it displays This to make something like this is very simple and I will continue with the videos tomorrow and learn more.

Wednesday, 20 May 2015

I added a while loop to my game so until who ever is playing presses 4 they can keep choosing items. http://gyazo.com/f9b2d4b1d184a09f43c61c35779ff5f0 I finished the program it is quite simple and just displays text but if you look at the Code its very complex for something so small and that is because I used ifstream objectFile("objects.txt"); which grabs all the information from a txt file and displays it onto Here I am going to continue following his tutorials as I actually enjoy c++

Tuesday, 19 May 2015

I downloaded codeblocks and continued with c++. Today I started to make a small little game using c++ its just a small game where you choose a number and it gives you a set of items and you choose them and they can be good or bad. http://prntscr.com/770z4n

Thursday, 14 May 2015

I reinstalled visual studios I would rather be learning c++ than unity. Also I was not able to fix the spawns of the enemys in unity so I will post screen shots of what I had made.

Tuesday, 5 May 2015

I am basically done the game now I finished the player health using C# code which was very simple just using a few integers and if statments. I am still having the players not spawning properly so im not sure what to do about that.

Monday, 4 May 2015

Today I made the enemy's and I learned more about collider and physics I also made the spawn points for the enemy's but they keep spawning in the walls of the scene im not sure why I will have to move their spawn point or something.